Rhys Sullivan
Software EngineerCareer
Microsoft
-TeamsAugust 2023 - Present
Microsoft
-TeamsMay 2022 - August 2022
Raven Software
-WarzoneMay 2021 - August 2021
Epic Games
-FortniteMay 2020 - August 2020
Active Projects
January 2022 - Present
January 2024 - Present
Past Projects
Shelf Life
February - April 2021
iOS / Android app built with React Native to digitize a pantry. Used Python, Flask, and SQL for the backend. App tracks nutritional information, expiration dates, budget, and suggests recipesTeam Size: 4Duration: 2 months
Into the Depths
December 2020
Singleplayer VR game where you pilot a submarine and fight a flying water dragon. Submarine had missiles and sonar for detecting floating mines.Team Size: 5Duration: 7 days
Ground Control
December 2019
2 player game made for the theme "Down To Earth". One player is in a Spaceship trying to return to earth and survive reentry as their ship falls apart. The other player is in ground control telling the player in the Spaceship where their issues are and how to fix them.Team Size: 5Duration: 7 days
Busy Bee Movers
ArtCenter GameJam 2021
2 Player LAN / Online Co-Op game. Both players control one character, if they move together they go full speed, if one person is only moving they go half speed, and if they do opposite inputs they don't move at all.Team Size: 4Duration: 48 hours
VR Kart Racer
January - June 2019
Virtual Reality Kart Racer that I made to learn VR, C++, and NetworkingTeam Size: 1Duration: 6 months
VR Spin Bike Project
April 2020
VR project running on the Oculus Quest that converts spin bike pedaling into in-game input. You race 60 other bikes in a lap around an island.Team Size: 1Duration: 2 weeks